Goal or miss? The Bernoulli distribution
A penalty has two outcomes and nothing in between. That simple idea, the Bernoulli trial, is the building block of expected goals and of most football statistics.
Beginner Part 1
Probability distributions from the ground up, from penalties and goals to streaks and transfer fees, then the methods that use them, one football question at a time.
18 parts Beginner to Intermediate
New to this? These parts are Beginner level: 1, 2, 3, 4, 5, 7, 10, 11, 16, 17 and 18.
Start at part 1The shapes that chance takes in football, from a single penalty to transfer fees, one distribution per part. Parts 1 to 12.
A penalty has two outcomes and nothing in between. That simple idea, the Bernoulli trial, is the building block of expected goals and of most football statistics.
Beginner Part 1
One penalty is a Bernoulli trial. Five penalties, each with the same chance, is the Binomial distribution, and it shows why missing one in five is normal, not a slump.
Beginner Part 2
A team averages two goals a game. How likely is it to score exactly three? The Poisson distribution turns an average into a probability for every score, and it sits underneath most football prediction models.
Beginner Part 3
Poisson counts goals. The Exponential distribution times the wait between them, and shows why "we're due a goal" isn't how probability works.
Beginner Part 4
A striker scores with one shot in five. How many shots until his first goal? The Geometric distribution answers it, and shows why a three-match drought is often just bad luck.
Beginner Part 5
The Geometric distribution waits for the first goal. The Negative Binomial waits for the third, or the fifth. It shows how long a hat-trick really takes, and it has a second job modelling goals that vary more than Poisson allows.
Intermediate Part 6
A match has three possible results, not two. The Multinomial distribution handles any number of outcomes, and shows why a team's "expected" record over ten games almost never happens exactly.
Beginner Part 7
A striker scores 8 of his 10 penalties. Calling him an 80% taker is overconfident. The Beta distribution describes how sure we can really be about a probability, and how that changes as the evidence grows.
Intermediate Part 8
The Exponential distribution waits for one goal. The Gamma waits for several. It shows why a team that averages two goals a game gets its third before full time only about one match in three.
Intermediate Part 9
Ranking players from fastest to slowest tells you the order, not how unusual anyone is. The Normal distribution, and its standard deviation, measures how far a player stands out from the rest.
Beginner Part 10
The Uniform distribution says every outcome is equally likely. It's the fairest-sounding model in statistics, and testing it against 28,016 goals shows football isn't that fair.
Beginner Part 11
Transfer fees, wages and market values can't go below zero, cluster low and have a few enormous outliers. The Log-Normal distribution describes them, and shows why the average fee is a poor guide to a typical one.
Intermediate Part 12
Using that grounding on real questions: how long managers last, when a bad run is real, which partnerships work, and why picking players can create a pattern that isn't there. Parts 13 to 18.
Half of Scottish top-flight managers are gone within 465 days. Getting that number right means counting the managers who haven't left yet, which is what survival analysis is for. It also shows the danger never fades, and that a bad start matters less than fans think.
Intermediate Part 13
A run of ten games five points below what the odds expected turns up in 56% of Scottish top-flight seasons, and luck alone produces one in 55%. Clubs then go back to the level the odds expected. An alarm built to catch a real change shows why boards can't tell a bad manager from a bad run in time.
Intermediate Part 14
Midfield partnerships seem to get better the longer they play together. Follow 1,859 real partnerships game by game and the rise comes from the bad ones being broken up: the kept ones were good from their first game. Plus what the mix of a three-man midfield is worth once you compare like with like.
Intermediate Part 15
Pick the best 200 of 5,000 young players and, among those picked, the more technical turn out to be the less athletic, even when the two have nothing to do with each other. How the way you choose your data can create a link that was never there, with a simulator and a real check on league tables.
Beginner Part 16
Hearts scored with 34.7% of their shots on target last season and Dundee United with 28.8%. How far luck alone can move a rate like that, how to put a margin round it, and why most of the gap in finishing between clubs is luck.
Beginner Part 17
Premiership games moved from Saturday 3pm, mostly for television, have more goals, and a shuffle test says the gap is no fluke. How a hypothesis test works, what a p-value does and doesn't tell you, and why this one still isn't about the cameras.
Beginner Part 18